________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 17:41:39
Input Data from:  dataset53.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :3
Total budget    :35000
Terror. attacks :3

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,0998
Average f[i]   :4800
Average g[i,j] :2020,56737588652
Total demand   :5440
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 48
> Selected Move:	230	1	-1	3	5000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 230


> New S[]: 
	
	 0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 48
> Selected Move:	750	1	-1	4	10500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 750


> New S[]: 
	
	 0  0  1  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 49
> Selected Move:	1320	1	-1	6	14500


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1320


> New S[]: 
	
	 0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 178
> Selected Move:	1770	1	-1	12	20500


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1770


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 314
> Selected Move:	2200	1	-1	16	24500


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2200


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 349
> Selected Move:	2560	1	-1	17	31000


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2560


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 217
> Selected Move:	2960	1	-1	39	35000


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2960


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 207
> Selected Move:	2970	3	12	40	35000


> New Y[]: 
	
	 2  3  4  1  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0    >new incumb.: 2970


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 152
> Selected Move:	2970	3	4	9	34000


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 185
> Selected Move:	3090	3	17	34	33500


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0    >new incumb.: 3090


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 16
> Selected Move:	3310	3	0	42	35000


> New Y[]: 
	
	 0  3  4  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  2  0  0  0  0  0  0  0    >new incumb.: 3310


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 93
> Selected Move:	3310	4	42	3	34800


> New Y[]: 
	
	 0  3  4  2  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 111
> Selected Move:	3310	4	3	34	33500


> New Y[]: 
	
	 0  3  4  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 114
> Selected Move:	3365	3	1	37	35100


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 108
> Selected Move:	3420	3	9	26	34600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0    >new incumb.: 3420


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 117
> Selected Move:	3465	3	16	23	35100


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 133
> Selected Move:	3720	1	-1	20	40600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 17 #######################


> Neighbours evaluated; 213
> Selected Move:	4535	1	-1	36	47100


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  1  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 18 #######################


> Neighbours evaluated; 138
> Selected Move:	5960	1	-1	10	53600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  1  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 19 #######################


> Neighbours evaluated; 189
> Selected Move:	5520	1	-1	12	59600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  1  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 20 #######################


> Neighbours evaluated; 411
> Selected Move:	4440	1	-1	14	65600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  1  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 21 #######################


> Neighbours evaluated; 387
> Selected Move:	3125	2	36	-1	59100


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 22 #######################


> Neighbours evaluated; 220
> Selected Move:	2360	2	10	-1	52600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 23 #######################


> Neighbours evaluated; 116
> Selected Move:	2200	2	12	-1	46600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 24 #######################


> Neighbours evaluated; 24
> Selected Move:	2520	2	40	-1	40600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 25 #######################


> Neighbours evaluated; 9
> Selected Move:	3470	2	14	-1	34600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0    >new incumb.: 3470


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 26 #######################


> Neighbours evaluated; 120
> Selected Move:	3470	4	37	20	34800


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 27 #######################


> Neighbours evaluated; 116
> Selected Move:	3470	3	20	40	34800


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  3  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 28 #######################


> Neighbours evaluated; 97
> Selected Move:	3440	3	40	12	34400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 29 #######################


> Neighbours evaluated; 200
> Selected Move:	3450	3	34	9	34600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 30 #######################


> Neighbours evaluated; 129
> Selected Move:	3460	3	12	20	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 31 #######################


> Neighbours evaluated; 62
> Selected Move:	3480	3	6	16	35000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0    >new incumb.: 3480


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 32 #######################


> Neighbours evaluated; 64
> Selected Move:	3480	4	9	3	34600


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 33 #######################


> Neighbours evaluated; 82
> Selected Move:	3480	4	3	23	35000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  3  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 34 #######################


> Neighbours evaluated; 65
> Selected Move:	3480	4	20	37	34800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  1  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 35 #######################


> Neighbours evaluated; 70
> Selected Move:	3480	4	23	3	34400


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 36 #######################


> Neighbours evaluated; 95
> Selected Move:	3480	4	3	9	34800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 37 #######################


> Neighbours evaluated; 87
> Selected Move:	3480	4	9	20	34300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 38 #######################


> Neighbours evaluated; 129
> Selected Move:	3480	4	20	37	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 39 #######################


> Neighbours evaluated; 149
> Selected Move:	3485	1	-1	15	38900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 40 #######################


> Neighbours evaluated; 186
> Selected Move:	3940	1	-1	12	44900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 41 #######################


> Neighbours evaluated; 242
> Selected Move:	4945	1	-1	45	50900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 42 #######################


> Neighbours evaluated; 287
> Selected Move:	6490	1	-1	14	56900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  1  0  1  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 43 #######################


> Neighbours evaluated; 242
> Selected Move:	8650	1	-1	10	63400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 44 #######################


> Neighbours evaluated; 300
> Selected Move:	7990	1	-1	19	69400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 45 #######################


> Neighbours evaluated; 512
> Selected Move:	6685	1	-1	49	74900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 46 #######################


> Neighbours evaluated; 618
> Selected Move:	4800	1	-1	22	80900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  1  3  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  1  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 47 #######################


> Neighbours evaluated; 570
> Selected Move:	2655	2	45	-1	74900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  1  3  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 48 #######################


> Neighbours evaluated; 146
> Selected Move:	1180	2	22	-1	68900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  1  0  1  0  1  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 49 #######################


> Neighbours evaluated; 56
> Selected Move:	280	2	10	-1	62400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  1  0  1  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 50 #######################


> Neighbours evaluated; 9
> Selected Move:	-400	4	2	12	57900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  4  0  1  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 51 #######################


> Neighbours evaluated; 3
> Selected Move:	-225	2	14	-1	51900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  1  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 52 #######################


> Neighbours evaluated; 9
> Selected Move:	460	2	19	-1	45900


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 53 #######################


> Neighbours evaluated; 75
> Selected Move:	1760	2	49	-1	40400


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 54 #######################


> Neighbours evaluated; 22
> Selected Move:	3080	2	3	-1	35400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 55 #######################


> Neighbours evaluated; 63
> Selected Move:	3240	4	20	37	34800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  4  0  0  1  1  0  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 56 #######################


> Neighbours evaluated; 82
> Selected Move:	3310	3	15	6	34800


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  1  0  0  4  0  0  0  1  0  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 57 #######################


> Neighbours evaluated; 89
> Selected Move:	3340	3	20	3	34400


> New Y[]: 
	
	 0  0  0  2  0  0  1  0  0  1  0  0  4  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 58 #######################


> Neighbours evaluated; 83
> Selected Move:	3450	3	16	38	34400


> New Y[]: 
	
	 0  0  0  2  0  0  1  0  0  1  0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 59 #######################


> Neighbours evaluated; 138
> Selected Move:	3450	4	3	9	34800


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  2  0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 60 #######################


> Neighbours evaluated; 101
> Selected Move:	3450	4	9	12	35000


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  4  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 61 #######################


> Neighbours evaluated; 75
> Selected Move:	3450	4	9	3	34800


> New Y[]: 
	
	 0  0  0  4  0  0  1  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 62 #######################


> Neighbours evaluated; 98
> Selected Move:	3450	4	3	23	35000


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 63 #######################


> Neighbours evaluated; 79
> Selected Move:	3450	4	12	23	34800


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  1  0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 64 #######################


> Neighbours evaluated; 96
> Selected Move:	3450	4	23	42	34600


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  1  0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  2  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 65 #######################


> Neighbours evaluated; 152
> Selected Move:	3450	3	42	19	34600


> New Y[]: 
	
	 0  0  0  1  0  0  1  0  0  1  0  0  4  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 66 #######################


> Neighbours evaluated; 109
> Selected Move:	3460	3	6	35	34600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  4  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  3  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 67 #######################


> Neighbours evaluated; 209
> Selected Move:	3440	3	37	5	34700


> New Y[]: 
	
	 0  0  0  1  0  3  0  0  0  1  0  0  4  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 68 #######################


> Neighbours evaluated; 124
> Selected Move:	3420	3	12	2	33200


> New Y[]: 
	
	 0  0  4  1  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 69 #######################


> Neighbours evaluated; 80
> Selected Move:	3510	3	19	12	33500


> New Y[]: 
	
	 0  0  4  1  0  3  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3510


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 70 #######################


> Neighbours evaluated; 149
> Selected Move:	3520	3	5	34	34000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3520


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 71 #######################


> Neighbours evaluated; 152
> Selected Move:	3520	4	12	3	35000


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 72 #######################


> Neighbours evaluated; 131
> Selected Move:	3520	4	3	34	35000


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 73 #######################


> Neighbours evaluated; 169
> Selected Move:	3545	1	-1	20	40500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 74 #######################


> Neighbours evaluated; 242
> Selected Move:	4020	1	-1	19	46500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 75 #######################


> Neighbours evaluated; 220
> Selected Move:	5075	1	-1	5	52500


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 76 #######################


> Neighbours evaluated; 83
> Selected Move:	6680	1	-1	14	58500


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  0  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 77 #######################


> Neighbours evaluated; 107
> Selected Move:	8970	1	-1	36	65000


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  0  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 78 #######################


> Neighbours evaluated; 153
> Selected Move:	8170	1	-1	17	71500


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  0  1  0  0  1  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 79 #######################


> Neighbours evaluated; 318
> Selected Move:	6745	1	-1	37	76500


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  0  1  0  0  1  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 80 #######################


> Neighbours evaluated; 493
> Selected Move:	4740	1	-1	13	82000


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  1  1  0  0  1  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 81 #######################


> Neighbours evaluated; 326
> Selected Move:	2645	2	17	-1	75500


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  1  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 82 #######################


> Neighbours evaluated; 129
> Selected Move:	1120	2	36	-1	69000


> New Y[]: 
	
	 0  0  4  3  0  1  0  0  0  1  0  0  1  1  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 83 #######################


> Neighbours evaluated; 36
> Selected Move:	200	2	5	-1	63000


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  1  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 84 #######################


> Neighbours evaluated; 5
> Selected Move:	-190	2	13	-1	57500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 85 #######################


> Neighbours evaluated; 5
> Selected Move:	55	2	14	-1	51500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 86 #######################


> Neighbours evaluated; 7
> Selected Move:	830	2	19	-1	45500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 87 #######################


> Neighbours evaluated; 6
> Selected Move:	2115	2	12	-1	39500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 88 #######################


> Neighbours evaluated; 8
> Selected Move:	3450	2	37	-1	34500


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 89 #######################


> Neighbours evaluated; 104
> Selected Move:	3450	4	3	9	34700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 90 #######################


> Neighbours evaluated; 105
> Selected Move:	3450	4	9	20	33800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 91 #######################


> Neighbours evaluated; 102
> Selected Move:	3520	3	20	12	33400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 92 #######################


> Neighbours evaluated; 153
> Selected Move:	3520	4	34	3	34700


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 93 #######################


> Neighbours evaluated; 106
> Selected Move:	3510	3	34	5	34700


> New Y[]: 
	
	 0  0  4  2  0  1  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 94 #######################


> Neighbours evaluated; 82
> Selected Move:	3510	4	3	5	34100


> New Y[]: 
	
	 0  0  4  1  0  2  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 95 #######################


> Neighbours evaluated; 120
> Selected Move:	3470	3	5	19	33400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 96 #######################


> Neighbours evaluated; 205
> Selected Move:	3540	3	35	20	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  2  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3540


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 97 #######################


> Neighbours evaluated; 139
> Selected Move:	3500	3	19	34	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 98 #######################


> Neighbours evaluated; 100
> Selected Move:	3540	3	26	6	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 99 #######################


> Neighbours evaluated; 136
> Selected Move:	3500	3	23	16	34400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 100 #######################


> Neighbours evaluated; 172
> Selected Move:	3500	4	12	34	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 101 #######################


> Neighbours evaluated; 164
> Selected Move:	3490	3	16	26	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 102 #######################


> Neighbours evaluated; 130
> Selected Move:	3490	4	12	34	34400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 103 #######################


> Neighbours evaluated; 187
> Selected Move:	3470	3	26	24	34400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 104 #######################


> Neighbours evaluated; 208
> Selected Move:	3470	4	12	34	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 105 #######################


> Neighbours evaluated; 244
> Selected Move:	3530	1	-1	16	39000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 106 #######################


> Neighbours evaluated; 323
> Selected Move:	3920	1	-1	10	45500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 107 #######################


> Neighbours evaluated; 193
> Selected Move:	4915	1	-1	14	51500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 108 #######################


> Neighbours evaluated; 160
> Selected Move:	6500	1	-1	36	58000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 109 #######################


> Neighbours evaluated; 168
> Selected Move:	8665	1	-1	30	64500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 110 #######################


> Neighbours evaluated; 277
> Selected Move:	7880	1	-1	19	70500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  3  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 111 #######################


> Neighbours evaluated; 484
> Selected Move:	6490	1	-1	28	76000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  1  1  0  0  0  1  0  0  0  1  0  1  0  0  0  3  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 112 #######################


> Neighbours evaluated; 587
> Selected Move:	4590	3	30	22	75500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  1  1  0  1  0  1  0  0  0  1  0  0  0  0  0  3  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 113 #######################


> Neighbours evaluated; 297
> Selected Move:	2790	2	36	-1	69000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  1  1  0  1  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 114 #######################


> Neighbours evaluated; 83
> Selected Move:	1590	2	19	-1	63000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  1  0  2  0  1  0  1  0  0  0  1  0  1  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 115 #######################


> Neighbours evaluated; 16
> Selected Move:	955	2	10	-1	56500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  1  0  1  0  0  0  1  0  1  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 116 #######################


> Neighbours evaluated; 29
> Selected Move:	950	2	14	-1	50500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  1  0  1  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 117 #######################


> Neighbours evaluated; 16
> Selected Move:	1515	2	22	-1	44500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 118 #######################


> Neighbours evaluated; 7
> Selected Move:	2380	2	20	-1	39000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 119 #######################


> Neighbours evaluated; 13
> Selected Move:	3360	2	28	-1	33500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 120 #######################


> Neighbours evaluated; 219
> Selected Move:	3430	3	24	35	33500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 121 #######################


> Neighbours evaluated; 261
> Selected Move:	3480	3	38	15	33500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 122 #######################


> Neighbours evaluated; 203
> Selected Move:	3480	4	12	3	34500


> New Y[]: 
	
	 0  0  4  2  0  0  1  0  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 123 #######################


> Neighbours evaluated; 142
> Selected Move:	3480	4	3	9	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 124 #######################


> Neighbours evaluated; 108
> Selected Move:	3480	4	9	34	34700


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  3  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 125 #######################


> Neighbours evaluated; 115
> Selected Move:	3480	4	9	3	34500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 126 #######################


> Neighbours evaluated; 134
> Selected Move:	3480	4	3	12	32900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 127 #######################


> Neighbours evaluated; 254
> Selected Move:	3530	3	16	14	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 128 #######################


> Neighbours evaluated; 150
> Selected Move:	3480	3	14	20	34400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 129 #######################


> Neighbours evaluated; 184
> Selected Move:	3480	4	12	34	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 130 #######################


> Neighbours evaluated; 166
> Selected Move:	3450	3	20	24	33500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 131 #######################


> Neighbours evaluated; 269
> Selected Move:	3450	4	12	3	34500


> New Y[]: 
	
	 0  0  4  2  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 132 #######################


> Neighbours evaluated; 195
> Selected Move:	3450	4	3	9	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 133 #######################


> Neighbours evaluated; 181
> Selected Move:	3450	4	9	34	34700


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 134 #######################


> Neighbours evaluated; 250
> Selected Move:	3450	4	9	3	34500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 135 #######################


> Neighbours evaluated; 325
> Selected Move:	3485	1	-1	26	38500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 136 #######################


> Neighbours evaluated; 386
> Selected Move:	3940	1	-1	20	44000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 137 #######################


> Neighbours evaluated; 305
> Selected Move:	4830	1	-1	14	50000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 138 #######################


> Neighbours evaluated; 308
> Selected Move:	6400	1	-1	36	56500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 139 #######################


> Neighbours evaluated; 224
> Selected Move:	8570	1	-1	10	63000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  1  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 140 #######################


> Neighbours evaluated; 321
> Selected Move:	7870	1	-1	17	69500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  1  0  1  0  1  1  0  1  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 141 #######################


> Neighbours evaluated; 514
> Selected Move:	6595	1	-1	37	74500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  1  0  1  0  1  1  0  1  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  1  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 142 #######################


> Neighbours evaluated; 606
> Selected Move:	4720	1	-1	38	78500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  1  0  1  0  1  1  0  1  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 143 #######################


> Neighbours evaluated; 489
> Selected Move:	2810	2	17	-1	72000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  1  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 144 #######################


> Neighbours evaluated; 108
> Selected Move:	1450	2	10	-1	65500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  1  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 145 #######################


> Neighbours evaluated; 50
> Selected Move:	740	2	36	-1	59000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  1  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 146 #######################


> Neighbours evaluated; 20
> Selected Move:	610	2	14	-1	53000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 147 #######################


> Neighbours evaluated; 12
> Selected Move:	940	2	12	-1	47000


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 148 #######################


> Neighbours evaluated; 11
> Selected Move:	1710	2	20	-1	41500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 149 #######################


> Neighbours evaluated; 13
> Selected Move:	2975	2	37	-1	36500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 150 #######################


> Neighbours evaluated; 52
> Selected Move:	3290	2	38	-1	32500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 151 #######################


> Neighbours evaluated; 172
> Selected Move:	3450	3	24	12	34500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 152 #######################


> Neighbours evaluated; 148
> Selected Move:	3480	3	34	19	34500


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 153 #######################


> Neighbours evaluated; 183
> Selected Move:	3480	4	3	9	34700


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  3  0  0  1  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 154 #######################


> Neighbours evaluated; 158
> Selected Move:	3480	4	9	12	32900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 155 #######################


> Neighbours evaluated; 323
> Selected Move:	3480	4	12	15	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  1  0  0  3  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 156 #######################


> Neighbours evaluated; 142
> Selected Move:	3480	4	15	26	34600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  2  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 157 #######################


> Neighbours evaluated; 175
> Selected Move:	3480	4	19	12	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  1  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 158 #######################


> Neighbours evaluated; 142
> Selected Move:	3480	4	12	26	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  3  0  0  1  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 159 #######################


> Neighbours evaluated; 142
> Selected Move:	3480	4	26	3	34200


> New Y[]: 
	
	 0  0  4  2  0  0  1  0  0  1  0  0  3  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 160 #######################


> Neighbours evaluated; 218
> Selected Move:	3480	4	3	9	34600


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  3  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 161 #######################


> Neighbours evaluated; 200
> Selected Move:	3480	4	9	12	35000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  3  0  0  2  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 162 #######################


> Neighbours evaluated; 160
> Selected Move:	3480	4	9	3	34800


> New Y[]: 
	
	 0  0  4  3  0  0  1  0  0  1  0  0  2  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 163 #######################


> Neighbours evaluated; 190
> Selected Move:	3480	4	3	19	33800


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  1  0  0  2  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 164 #######################


> Neighbours evaluated; 296
> Selected Move:	3480	4	12	3	34800


> New Y[]: 
	
	 0  0  4  2  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 165 #######################


> Neighbours evaluated; 272
> Selected Move:	3450	4	3	9	35200


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 166 #######################


> Neighbours evaluated; 306
> Selected Move:	3450	3	19	34	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 167 #######################


> Neighbours evaluated; 298
> Selected Move:	3500	1	-1	20	40400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 168 #######################


> Neighbours evaluated; 330
> Selected Move:	3950	1	-1	16	44400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 169 #######################


> Neighbours evaluated; 294
> Selected Move:	4865	1	-1	10	50900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  1  0  1  0  0  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 170 #######################


> Neighbours evaluated; 203
> Selected Move:	6360	1	-1	14	56900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  1  0  1  0  1  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 171 #######################


> Neighbours evaluated; 402
> Selected Move:	5710	1	-1	36	63400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  1  0  1  0  1  1  1  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 172 #######################


> Neighbours evaluated; 526
> Selected Move:	4480	1	-1	23	67900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  1  0  1  0  1  1  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 173 #######################


> Neighbours evaluated; 473
> Selected Move:	3020	2	10	-1	61400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  1  1  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 174 #######################


> Neighbours evaluated; 307
> Selected Move:	2180	2	14	-1	55400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 175 #######################


> Neighbours evaluated; 87
> Selected Move:	2015	2	36	-1	48900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  1  0  0  1  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 176 #######################


> Neighbours evaluated; 8
> Selected Move:	2210	2	12	-1	42900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  0  0  0  1  1  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 177 #######################


> Neighbours evaluated; 10
> Selected Move:	2890	2	20	-1	37400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 178 #######################


> Neighbours evaluated; 17
> Selected Move:	3320	2	16	-1	33400


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 179 #######################


> Neighbours evaluated; 158
> Selected Move:	3410	3	15	20	34900


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 180 #######################


> Neighbours evaluated; 97
> Selected Move:	3450	3	6	38	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 181 #######################


> Neighbours evaluated; 88
> Selected Move:	3450	4	9	3	34500


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 182 #######################


> Neighbours evaluated; 103
> Selected Move:	3450	4	3	20	34400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 183 #######################


> Neighbours evaluated; 97
> Selected Move:	3450	4	20	23	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 184 #######################


> Neighbours evaluated; 87
> Selected Move:	3450	4	23	34	34800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 185 #######################


> Neighbours evaluated; 86
> Selected Move:	3450	4	23	26	34600


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  3  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 186 #######################


> Neighbours evaluated; 97
> Selected Move:	3480	3	20	12	35100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 187 #######################


> Neighbours evaluated; 104
> Selected Move:	3450	4	26	9	35200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 188 #######################


> Neighbours evaluated; 102
> Selected Move:	3480	3	9	10	34900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 189 #######################


> Neighbours evaluated; 124
> Selected Move:	3450	3	10	11	35000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 190 #######################


> Neighbours evaluated; 92
> Selected Move:	3450	4	11	12	34400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 191 #######################


> Neighbours evaluated; 104
> Selected Move:	3470	3	11	4	34400


> New Y[]: 
	
	 0  0  4  1  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 192 #######################


> Neighbours evaluated; 221
> Selected Move:	3470	4	12	34	35000


> New Y[]: 
	
	 0  0  4  1  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 193 #######################


> Neighbours evaluated; 256
> Selected Move:	3450	3	4	11	35000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 194 #######################


> Neighbours evaluated; 151
> Selected Move:	3690	1	-1	19	41000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 195 #######################


> Neighbours evaluated; 142
> Selected Move:	4445	1	-1	49	46500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 196 #######################


> Neighbours evaluated; 183
> Selected Move:	5830	1	-1	14	52500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 197 #######################


> Neighbours evaluated; 82
> Selected Move:	7810	1	-1	10	59000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  1  1  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,2

## ITERATION 198 #######################


> Neighbours evaluated; 65
> Selected Move:	10380	1	-1	36	65500


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  1  1  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 199 #######################


> Neighbours evaluated; 105
> Selected Move:	9850	1	-1	17	72000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  1  2  0  1  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  1  1  0  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,1

## ITERATION 200 #######################


> Neighbours evaluated; 211
> Selected Move:	8740	1	-1	40	78000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  1  2  0  1  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  0  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,05

## ITERATION 201 #######################


> Neighbours evaluated; 535
> Selected Move:	6990	1	-1	37	83000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  1  2  0  1  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,16333634234434E-17

## ITERATION 202 #######################


> Neighbours evaluated; 564
> Selected Move:	4720	1	-1	6	87000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  1  2  0  1  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,05

## ITERATION 203 #######################


> Neighbours evaluated; 512
> Selected Move:	2405	2	17	-1	80500


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  1  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 204 #######################


> Neighbours evaluated; 202
> Selected Move:	720	2	36	-1	74000


> New Y[]: 
	
	 0  0  4  1  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 205 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	68500


> New Y[]: 
	
	 0  0  0  4  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 206 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	65400


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 207 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 208 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 209 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 210 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 211 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 212 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 213 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 214 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 215 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 216 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 217 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 218 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 219 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 220 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 221 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 222 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 223 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 224 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 225 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,2

## ITERATION 226 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,25

## ITERATION 227 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,3

## ITERATION 228 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,35

## ITERATION 229 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,4

## ITERATION 230 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,45

## ITERATION 231 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,5

## ITERATION 232 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,55

## ITERATION 233 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,6

## ITERATION 234 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,65

## ITERATION 235 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,7

## ITERATION 236 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,75

## ITERATION 237 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,8

## ITERATION 238 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,85

## ITERATION 239 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,9

## ITERATION 240 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,95

## ITERATION 241 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2

## ITERATION 242 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,05

## ITERATION 243 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,1

## ITERATION 244 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,15

## ITERATION 245 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,2

## ITERATION 246 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,25

## ITERATION 247 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,3

## ITERATION 248 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,35

## ITERATION 249 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,4

## ITERATION 250 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,45

## ITERATION 251 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,5

## ITERATION 252 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,55

## ITERATION 253 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,6

## ITERATION 254 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,65

## ITERATION 255 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,7

## ITERATION 256 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,75

## ITERATION 257 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,8

## ITERATION 258 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,85

## ITERATION 259 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,9

## ITERATION 260 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :2,95

## ITERATION 261 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3

## ITERATION 262 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,05

## ITERATION 263 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,1

## ITERATION 264 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,15

## ITERATION 265 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,2

## ITERATION 266 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,25

## ITERATION 267 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,3

## ITERATION 268 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,35

## ITERATION 269 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,4

## ITERATION 270 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,45

## ITERATION 271 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,5

## ITERATION 272 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,55

## ITERATION 273 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,6

## ITERATION 274 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,65

## ITERATION 275 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,7

## ITERATION 276 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,75

## ITERATION 277 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,79999999999999

## ITERATION 278 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,84999999999999

## ITERATION 279 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,89999999999999

## ITERATION 280 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,94999999999999

## ITERATION 281 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :3,99999999999999

## ITERATION 282 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,04999999999999

## ITERATION 283 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,09999999999999

## ITERATION 284 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,14999999999999

## ITERATION 285 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,19999999999999

## ITERATION 286 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,24999999999999

## ITERATION 287 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,29999999999999

## ITERATION 288 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,34999999999999

## ITERATION 289 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,39999999999999

## ITERATION 290 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,44999999999999

## ITERATION 291 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,49999999999999

## ITERATION 292 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,54999999999999

## ITERATION 293 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,59999999999999

## ITERATION 294 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,64999999999999

## ITERATION 295 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,69999999999999

## ITERATION 296 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,74999999999999

## ITERATION 297 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,79999999999999

## ITERATION 298 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,84999999999999

## ITERATION 299 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,89999999999999

## ITERATION 300 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,94999999999999

## ITERATION 301 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :4,99999999999999

## ITERATION 302 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,04999999999999

## ITERATION 303 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,09999999999999

## ITERATION 304 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,14999999999999

## ITERATION 305 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,19999999999999

## ITERATION 306 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,24999999999999

## ITERATION 307 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,29999999999999

## ITERATION 308 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,34999999999999

## ITERATION 309 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,39999999999999

## ITERATION 310 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,44999999999999

## ITERATION 311 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,49999999999999

## ITERATION 312 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,54999999999999

## ITERATION 313 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,59999999999999

## ITERATION 314 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,64999999999999

## ITERATION 315 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,69999999999999

## ITERATION 316 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,74999999999999

## ITERATION 317 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,79999999999999

## ITERATION 318 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,84999999999999

## ITERATION 319 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,89999999999999

## ITERATION 320 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,94999999999999

## ITERATION 321 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :5,99999999999999

## ITERATION 322 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,04999999999999

## ITERATION 323 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,09999999999999

## ITERATION 324 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,14999999999999

## ITERATION 325 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,19999999999999

## ITERATION 326 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,24999999999999

## ITERATION 327 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,29999999999999

## ITERATION 328 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,34999999999999

## ITERATION 329 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,39999999999999

## ITERATION 330 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,44999999999999

## ITERATION 331 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,49999999999999

## ITERATION 332 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,54999999999999

## ITERATION 333 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,59999999999999

## ITERATION 334 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,64999999999999

## ITERATION 335 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,69999999999999

## ITERATION 336 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,74999999999998

## ITERATION 337 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,79999999999998

## ITERATION 338 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,84999999999998

## ITERATION 339 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,89999999999998

## ITERATION 340 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,94999999999998

## ITERATION 341 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,99999999999998

## ITERATION 342 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,04999999999998

## ITERATION 343 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,09999999999998

## ITERATION 344 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,14999999999998

## ITERATION 345 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,19999999999998

## ITERATION 346 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,24999999999998

## ITERATION 347 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,29999999999998

## ITERATION 348 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,34999999999998

## ITERATION 349 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,39999999999998

## ITERATION 350 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,44999999999998

## ITERATION 351 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,49999999999998

## ITERATION 352 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,54999999999998

## ITERATION 353 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,59999999999998

## ITERATION 354 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,64999999999998

## ITERATION 355 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,69999999999998

## ITERATION 356 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,74999999999998

## ITERATION 357 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,79999999999998

## ITERATION 358 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,84999999999998

## ITERATION 359 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,89999999999998

## ITERATION 360 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,94999999999998

## ITERATION 361 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :7,99999999999998

## ITERATION 362 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,04999999999998

## ITERATION 363 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,09999999999998

## ITERATION 364 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,14999999999998

## ITERATION 365 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,19999999999998

## ITERATION 366 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,24999999999998

## ITERATION 367 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,29999999999998

## ITERATION 368 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,34999999999999

## ITERATION 369 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,39999999999999

## ITERATION 370 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,44999999999999

## ITERATION 371 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,49999999999999

## ITERATION 372 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,54999999999999

## ITERATION 373 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,59999999999999

## ITERATION 374 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,64999999999999

## ITERATION 375 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,69999999999999

## ITERATION 376 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,74999999999999

## ITERATION 377 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,79999999999999

## ITERATION 378 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,84999999999999

## ITERATION 379 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,89999999999999

## ITERATION 380 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,94999999999999

## ITERATION 381 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :8,99999999999999

## ITERATION 382 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,05

## ITERATION 383 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,1

## ITERATION 384 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,15

## ITERATION 385 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,2

## ITERATION 386 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,25

## ITERATION 387 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,3

## ITERATION 388 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,35

## ITERATION 389 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,4

## ITERATION 390 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,45

## ITERATION 391 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,5

## ITERATION 392 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,55

## ITERATION 393 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,6

## ITERATION 394 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,65

## ITERATION 395 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,7

## ITERATION 396 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,75000000000001

## ITERATION 397 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,80000000000001

## ITERATION 398 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,85000000000001

## ITERATION 399 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,90000000000001

## ITERATION 400 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :9,95000000000001

## ITERATION 401 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10

## ITERATION 402 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,05

## ITERATION 403 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,1

## ITERATION 404 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,15

## ITERATION 405 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,2

## ITERATION 406 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,25

## ITERATION 407 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,3

## ITERATION 408 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,35

## ITERATION 409 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,4

## ITERATION 410 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,45

## ITERATION 411 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,5

## ITERATION 412 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,55

## ITERATION 413 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,6

## ITERATION 414 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,65

## ITERATION 415 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,7

## ITERATION 416 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,75

## ITERATION 417 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,8

## ITERATION 418 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,85

## ITERATION 419 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,9

## ITERATION 420 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :10,95

## ITERATION 421 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11

## ITERATION 422 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,05

## ITERATION 423 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,1

## ITERATION 424 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,15

## ITERATION 425 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,2

## ITERATION 426 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,25

## ITERATION 427 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,3

## ITERATION 428 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,35

## ITERATION 429 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,4

## ITERATION 430 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,45

## ITERATION 431 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,5

## ITERATION 432 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,55

## ITERATION 433 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,6

## ITERATION 434 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,65

## ITERATION 435 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,7

## ITERATION 436 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,75

## ITERATION 437 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,8

## ITERATION 438 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,85

## ITERATION 439 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,9

## ITERATION 440 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :11,95

## ITERATION 441 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12

## ITERATION 442 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,05

## ITERATION 443 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,1

## ITERATION 444 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,15

## ITERATION 445 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,2

## ITERATION 446 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,25

## ITERATION 447 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,3

## ITERATION 448 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,35

## ITERATION 449 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,4

## ITERATION 450 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,45

## ITERATION 451 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,5

## ITERATION 452 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,55

## ITERATION 453 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,6

## ITERATION 454 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,65

## ITERATION 455 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,7

## ITERATION 456 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,75

## ITERATION 457 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,8

## ITERATION 458 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,85

## ITERATION 459 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,9000000000001

## ITERATION 460 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :12,9500000000001

## ITERATION 461 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,0000000000001

## ITERATION 462 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,0500000000001

## ITERATION 463 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,1000000000001

## ITERATION 464 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,1500000000001

## ITERATION 465 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,2000000000001

## ITERATION 466 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,2500000000001

## ITERATION 467 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,3000000000001

## ITERATION 468 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,3500000000001

## ITERATION 469 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,4000000000001

## ITERATION 470 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,4500000000001

## ITERATION 471 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,5000000000001

## ITERATION 472 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,5500000000001

## ITERATION 473 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,6000000000001

## ITERATION 474 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,6500000000001

## ITERATION 475 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,7000000000001

## ITERATION 476 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,7500000000001

## ITERATION 477 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,8000000000001

## ITERATION 478 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,8500000000001

## ITERATION 479 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,9000000000001

## ITERATION 480 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :13,9500000000001

## ITERATION 481 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,0000000000001

## ITERATION 482 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,0500000000001

## ITERATION 483 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,1000000000001

## ITERATION 484 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,1500000000001

## ITERATION 485 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,2000000000001

## ITERATION 486 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,2500000000001

## ITERATION 487 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,3000000000001

## ITERATION 488 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,3500000000001

## ITERATION 489 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,4000000000001

## ITERATION 490 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,4500000000001

## ITERATION 491 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,5000000000001

## ITERATION 492 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,5500000000001

## ITERATION 493 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,6000000000001

## ITERATION 494 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,6500000000001

## ITERATION 495 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,7000000000001

## ITERATION 496 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,7500000000001

## ITERATION 497 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,8000000000001

## ITERATION 498 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,8500000000001

## ITERATION 499 #######################


> Neighbours evaluated; 1
> Selected Move:	280	4	2	3	63500


> New Y[]: 
	
	 0  0  0  0  0  0  1  0  0  0  1  1  2  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  0  0  0  0  0  0  0  1 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :14,9000000000001
________________________________________________________________

Best solution found: 3540
Run Termination time: 22.01.2010 17:59:05
Run duration: 00:17:25.6658086
________________________________________________________________
